A Menace from the Heavens!
July 1, 2008 on 10:49 am | In Monsterpocalypse |When I was a kid, my grandmother would talk about a UFO encounter where she and my uncle saw something that looked like a Star Destroyer fly over their car while returning from a fishing trip. I should note that my family lived in the Inland Empire of southern California, the prime location for aircraft flying to and from air bases in Nevada and the southern California desert. When the B-2 stealth bomber was revealed, I put one and one together to make sense of her story. Today, I would not say that I believe in alien visitors, but I would not completely rule it out. I am sure the truth is out there, but finding that truth just is not the same without Scully.
In 1938 Orson Wells turned the American radio listening public on their collective ear with his broadcast of the War of the Worlds. Lots of Greatest Generation Americans believed that aliens from another world had invaded the US. To be honest, those crazy lights over Phoenix in 1997 had me wondering whether or not we were about to make contact with alien visitors, and the reports in 2000 regarding “black triangles” over Illinois are pretty convincing.
So here we are in 2008, and we need to prepare for the next alien invasion. The Martian Menace is an awesome portion of Monsterpocalypse. While kind of born out of the kaiju genre, they draw their major influences from 1950s and 60s science fiction – which on the street of movie genres, live right next door to the early kaiju movies. The faction contains flying saucers inspired by the flying discs of yesteryear and three-legged walkers inspired by H. G. Wells’ War of the Worlds. The Martian Menace really feels right at home with the likes of Terra Kahn and Gorghadra as alien invaders have a long tradition as antagonists in kaiju films. Some alien faction was always summoning or building some monster to wreak havoc on the Earth and challenge the protagonist monster.
The Menace have simple goals: world domination through complete subjugation of the human species in order to harvest the Earth’s resources. Mars is a dead planet. The Martians depleted their own natural resources and put nearly their entire population into hibernation until their engineers and scientist could develop a fleet of ships capable of conquering the Earth. Evidentially the $4.30 a gallon we pay for gas has not dissuaded them from coming for our resources. Perhaps the prospect of Congressman Cannon’s Oil Shale bill has them excited?
Game-wise the Martian Menace may be one of the best factions in terms of producing Power Dice with minimal dedication to securing buildings or holding lots of Power Zones. The Power Pod units are certainly the most important figures in this regard in the Martian Menace arsenal. Though slow on its own, faster Saucer units can put this pod in place by using the Saucer’s Transport ability and the pod’s companion Cargo ability. The Power Pod’s Amplify ability allows you to gain two Power Dice instead of one for holding a Power Zone. With just a couple of Power Pods holding Power Zones, you can start to generate a good amount of Power Dice every turn. Also units like the Vanguard (with its Power Gorge ability to produce two Power Dice instead of one when it destroys a unit) gives the Martians a nice dice-advantage during play.
The Ares Mothership may be one of the most frustrating monsters to face. In her Ultra form she gains the Negation ability, which prevents Power Attacks within two spaces of her. This limits her opponent’s attack options, and it takes a while to grind her down. Her companion, the walker pod Deimos-9, grants the Hit and Run ability to all of your units. That ability allows you to attack and then move with your units, which is valuable for shooting a unit then retreating behind rough terrain, seeking cover, or just advancing deeper into enemy territory to harass units trying to secure buildings or hold Power Zones. Things just get worse and worse for your opponent when you move into your Ultra form. Deimos gains Lightning Attack (you can make a second brawl attack against the same target when you hit). When accompanied by Penetrator (reduces target’s defense versus brawl attacks) and Siphon (target loses a Power Die and you gain a Power Die when you hit), this allows Deimos to become quite the machine for suppressing your opponent’s Power Dice while delivering damage and gaining additional Power Dice. That’s a four Power Dice swing and two points of damage when you hit with your brawl attack.
The Martians are a crafty faction to play. They hit fast, gain Power Dice like no other faction, and they have a touch of Power Dice denial that can really send your opponent’s best laid plans to the cornfield.
When I first saw the Ares Mothership, I knew I wanted to play this faction. To me there is something really cool about taking something like the kaiju genre and making it your own by interjecting related and similar concepts and expanding those concepts, like we did with the Lords of Cthul and the Martian Menace. It broadens the appeal and makes it uniquely Monsterpocalypse. When you put that on top of a great game, you have a game worth playing. My friends, Monsterpocalypse is that game!
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Wow, another GREAT fraction. This game will be a blast to play. I can’t wait!
Comment by Jerry Shipp — July 1, 2008 #
The ‘Martian faction’ is the one I’m MOST looking forward to seeing ‘actual production’ images of…(not that the other factions aren’t cool)…but ever since Monsterpocalypse was first announced…I’ve been ’slishing’ with anticipation over new ‘miniatures’/figures for ‘aliens/Martians’…
I hope? this faction will be in the first ’series’ of figures/starter games/boosters??? Can you clarify/confirm that?
Slishfully,
Sgt DWW-bartentacle on duty in TMP Lounge
Comment by Sgt DWW-bartentacle on duty — July 1, 2008 #
finally some info on the martians…
now i want to play them even more, awesome!
Comment by Talahar — July 2, 2008 #
All 6 factions will be represented in the first set.
Comment by Erik — July 2, 2008 #
As is, it seems that I will need to collect them all, at least in the initial release. Soo freaking cool…
My wallet will kill me!
Comment by Sikil — July 2, 2008 #
anybody have any Idea when the Production photos will be released for the martians????
Comment by Dale — July 9, 2008 #
As soon as I have some stuff like production photos or anything cool that I can show you, I will post it as soon as I can!
Comment by Erik — July 9, 2008 #
This game certainly has my attention.
I sincerely hope that it’s easy to collect the set. If that’s the case, the continued releases will get my money.
Looking great!
Ben.
Comment by Ben Boersma — July 10, 2008 #